It is Christmas time and Charlie is ready to embark on a new adventure novel centered on the fantasy characters that live in his basement. The characters are curious about all the Christmas fuss so Charlie and wife Chrissy must teach them the yule tide traditions of humans. Christmas will be great, until, his Mother-In-Law shows up with Chrissy’s nephew Jack. Now they must somehow hide the alternative reality that co-exists in their basement.
Know-It-All Mother-In-Law inserts her nose into Charlie’s new book and makes changes to the story and the characters that alter the fantasy realm and soon put them all in danger. Characters turn on each other and Christmas soon becomes a disaster. It all falls into Chrissy’s hands to save Charlie and Jack from the hands of the villainous Polygoon Leader and hopefully in the process they can save Christmas.
Characters :
Charlie - Nice Guy, Self-doubting, secretly courageous - (M) 2 Fights
Chrissy - Loyal, Honest, Insecure - (F) 1 Fight
Margret (Mother-In-Law)– Selfish, Analytical, Bold- (F) Non-Combat
Jack (Nephew) – Innocent, Insecure, Curious - (M) Non-Combat
Martel (Human, Paladin) – Confident, Compassionate, Righteous to a fault – (M) 2 Fights
Mika (Human, Cleric) – Loyal, Pragmatic, Insecure – (M/F) 5 Fights
Adaric (Dwarf, Barbarian) – Tenacious, Honorable, Stubborn – (F) 3 Fights
Shakarn (Human, Fighter) – Confident, Charming, Cocky – (M) – 5 Fights
Brandis (Elf, Psion) – Insecure, Naïve, Corruptible/Impressionable – (F) – 5 Fights
Polygoon Leader (Leader) – Confident, Selfish, Fearless – (M) 2 Fights
Polygoon 1 (Polygoon, Fodder) – Follower, Hungry, Courageous – (F) – 3 Fights
Polygoon 2 (Polygoon, Fodder) – Devote Follower, Obedient, Last – (F) – 3 Fights
Check the dates!
Rehearsal Dates:
Rehearsals start on October 13th. Tuesdays 7pm - 9pm Combat Training
Thursdays 6:30pm - 9pm Line Rehearsal
Sunday 3:30pm - 5:30pm Combat Training
Sunday 6pm - 9pm Line Rehearsal
Tech Week starts November 30th Rehearsals occur every night during Tech Week
Sunday night call 6pm
Monday night Call 6pm
Tuesday night Call 6pm
Wednesday Dress Rehearsal Fight Call 5:30pm
Performances: December 3rd, 4th, 5th & 11th, 12th, 13th Fight Call is always 1 hr. before the doors open.
It is important to be in costume, warmed up, and on stage at the start of Fight Call.
See the Actors section to learn more abut Stage and Steel rehearsals.
Check out the Actors Handbook for additional information and expectations.
Rehearsal Location:
Bluewave Center
1400 Main Street
Follansbee, WV 26037
Need Directions? Click Here!
Questions? --> Contact
Dates and Times
Audition Dates and Times:
Thursday September 3rd@ 7pm to 8pm and Saturday September 6th @ 3pm to 5pm
Click on the following link for audition form to pre fill out.
https://docs.google.com/forms/d/e/1FAIpQLSfvVHUvF-H6iQZWn-fcEVE5PJgf-9cZb8_0PwxKYw9SpEjuSA/viewform?usp=header
Call 412-337-8812 to reserve a time
What to prepare:
~ You will need to prepare a modern prepared piece less than 3 minutes in length. Please, no Shakespeare.
~ There will be a cold read from the script.
~ For combat roles there will be a simple agility test. Dress comfortable with supportive shoes.
~ Come with questions and/or concerns and we will address them.
Types of Roles:
~ Combat - A Combat role means the character does have fights. Most fights use one or two handed broadswords while some may only use a dagger or be a hand to hand fight. These roles require extra work to learn how to fight safely. We spend a lot of our time teaching our actors the proper safe principles of stage combat. No experience is necessary but the complexity of a fight will depend on ones abilities.
~ Non-Combat - These roles have no fighting involved. These actors are welcome to attend fight practices but are not required.
Stage and Steel Productions is a local Community Theater company that strives to create unique productions combining theatre, stage combat, audience participation and technology...and occasionally a feast. We accept auditionees from all walks of life and any level of experience. Roles are defined as Fighting or Non-Fighting. Actors accepting parts in a Fighting Role will need to learn how to safely use any of the following: a one handed broadsword, two handed broadsword, hand-to-hand combat, staff, dagger, shield, and potentially others. Don't worry, training is provided. When it comes to combat roles, choreography will be designed based on the actors skill. We will never ask an actor to do something that they do not feel comfortable doing or is unsafe. That being said, if a role requires a lot of combat or specific combat or weapon use then an actors skill level will be taken in account at auditions for the fairness to the actor and the safety of all.